A downloadable game for Windows

Remake of Castlevania in unreal, that i've been hammering away at for the past.. well a year now.

11.11.2016

finally got a C&D from Konami.
they've allowed me to keep the files up for now, but all development and updates must be ceased.
there's a small glimmer of hope though, Jay from Konami UK will do what he can to see if it's possible to get an official license.

update 07.11.2016

fixed dogs getting stuck when jumping.

fixed climbing issues on some blocks

improved heavy fall stun effect, to make it more like the original.

added medusa boss with placeholder, endlevel pearl etc.

did more adjusting of light on level 1.

fixed some pickup sounds that had gotten broken due to bug with unreal parent->child relationship.

adjusted lights on candles, which should improve framerate.

created a normal map for the bossbat on level 1.

bat should no longer pass through wall on level 1.

adjusted the wallchicken wall, it should now break like in the original.

adjusted platform movement. they now move on a sine curve like the original.

added pause menu help screen. press enter to see it.

Update 31.10.2016

framerate is now massively improved in certain areas.

the culprit was dynamic lights from particle effects on chandeliers on the roof.

i made those lights static, and turned off the particle effects, and i'm now able to run those areas at over 30 fps on my laptop with a geforce GTX 860M with no loss of visual fidelity. the middle section of level 1 however has temporarily become a bit of a performance hog however, due to some testing i'm doing with deferred decals, so the laptop is struggling with those areas.

i'll probably have to bake down those areas into textures instead or something. whip control has also been improved quite a bit. but i think i'll work some more on that still. level 1 has been shortened a bit to conform more with the originals size. particularly the begin area was too long. i've also brightened up a few spots here and there, and proofed myself from an unreal bug which causes child blueprints to sometimes reset all values for no reason.

oh and i added a 32-bit download. no guarantees that it will run well on such old machines though.

video of current progress:


More information

Published53 days ago
StatusIn development
PlatformsWindows
Rating
(13)
Authordejawolf
GenrePlatformer
Tagscastlevania, nintendo, Remake
Player countSingleplayer

Install instructions

to play, simply unzip and click on the icon that says "Castlevania1"


Download

Download
vania32.rar (497 MB)
Download
vania64.part1.rar (300 MB)
Download
vania64.part2.rar (217 MB)

Comments

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Viewing comments 53 to 34 of 54 · Next page

#FucKonami

(Edited 1 time)

A C&D? Finally. LOL. Who didn't see that coming?!

Those mofos at Konami won't either make a decent remake themselves, nor they'll let anyone do the job for them - for FREE!

You weren't making any profit off this so what the heck is their problem?!

Please come up with a way to continue to work on this. Don't stop. This game must be completed!

You can go to Gamejolt. There are other games on there too that are properties of some publishers, but they are still being modded or remade.

(Edited 2 times)

Amazing this is the remake I have always wanted for my all time favorite game. This is gorgeous! Konami should be funding you since they don't care about taking the time for a quality remake that fans can get behind. We need a petition!

Thanks for the great work

I have an issue with extracting vania.part2.rar https://i.imgur.com/DHCORWb.png

(Edited 1 time)

I wish I could play it on a mac :( Nice idea Man!. Also good luck with the official licence from Konami!

Dude I really want to pick your brain on this

Hello, I am a Spanish girl and just started youtube channel. I've heard that you've created this game and I thought my channel upload your project to support you. I have already downloaded it and I really want to try it. You've done a good job Betygammer

Great! I want it for android ^_^

(+1)

it'll probably melt your android :P

LOVE IT. The 1.5 sec. lag between keypress and action is maddening, but good lord is it goregeous.

hmm, 1.5 second lag?

Yep. Walking/whipping seems fine, but jumping has at least a second of lag between press and action. The rest of the game runs flawlessly.

hello ,

I have a youtube channel and wanted to know if I can post videos of your game ..

thanks for the attention

Same question although for Twitch

(Edited 2 times)

i didn't say anything when the 3 other people posted videos here, why would i suddenly be against it now?

go ahead, make as many videos as you like, it's free exposure for me.

I have a question. Do you plan to remake other Castelvania Games for the NES or the SNES, after you finished programming this remake? I'd love to see a Super Castlevania IV Remake.

yeah i'd love to do a super CIV remake, but it'll be years before i'm done with this one so.

The music volume is WAY too loud. Also, I would love to be able to move while attacking. And how do I walk up on stairs???

(+1)

there wasn't any move while attacking in the original, so none in this version either.

press W to move up stairs.

amazing!

Join Dracula for a crib tour and, of course, watch him whip, watch him neigh neigh.

HI,

I am having an issue with the game, it runs but the sound is all choppy and the game runs super slow. I am using an Alienware M14x with Windows7 64, I have 12Gb Ram and I7 3820 running at 2.70Ghz. Also it doesn't want to go fullscreen and operates in a window which is by my guess 800x600 or slightly higher. I have downloaded both 32 and 64 versions and both behave the same, I have also tried running in administrator or xp compatibility. I hope there is an easy fix or something I'm doing wrong as I really want to play it.

yeah it's only set to run in windowed mode currently. make sure there is nothing overlaying the window like popup dialogs and such,

or it'll stutter. i'll look into a fullscreen mode.

Hi Wolf thanks for getting back to me, there is no overlay or pop-up and I have alt tabbed to check it keeps stuttering. I don't know why would it have something to do with CPU compatibility?


(Edited 1 time)

well, i looked at the specs of the alienware M14x, and the GT-555M graphics card might not be powerful enough. so i'll probably have to dial back a few things here and there some more to get smooth framerates. for comparison, GTX-860M is what i have on my lenovo.

http://gpuboss.com/gpus/GeForce-GTX-860M-vs-GeForce-GT-555M

Hi,

I have the GT-650M with 2GB DDR dedicated, but using 5GB shared. It can handle most games I have including Skyrim and Fallout4. I thought It would have been sufficient for the unreal engine. But maybe not. Anyhow..... If you can change any gfx settings by console or script please let me know.

(Edited 2 times)

I can tell you what's likely going on; check to make sure that your nVidia Control Panel has the .exe listed in it, otherwise it's probably trying to use the Intel chip, which is woefully underpowered. Right click on the nVidia Control Panel, then go to "Manage 3D Settings" then click the Program Settings tab. Navigate to the .EXE, select it, and you should be set.

That said, even if you CAN run Skyrim/Fallout 4 on a 650m you likely shouldn't. I had the M17x prior to my current machine, and found that even on Med., Dragon Age Inquisition would make it chug. Some Unity games also made it cry. As they get more "shiny" the 650m will be unable to play.

Hello I am Pablo Garcia and I love the idea of this game I like Castevania games and it is a nostalgic game I would like to help you to finish this game I am a 3D Artist I will share with you my contacts. if you need me please don´t hesitate in ask

https://www.facebook.com/akapaburo

https://www.artstation.com/artist/paburoviii

http://www.theartofpablogarcia.com/

You ROCK, incredible work. Had so much fun playing and the graphics OMG.

"


(Edited 1 time)

fun? sounded like you were about to strangle someone because of all the bugs and framerate issues.

btw i found and fixed the "stuck in wall" bug, it was the camera getting stuck and refusing to move because there was 2 overlapping camerasetters. going to do code that will prevent the bats from moving through walls, and i think the candles might be causing FPS issues as well, although i don't have a bad enough computer to test this on. also the slow-ass time countdown is because i forgot to multiply the counter with delta time.

hahaha but I still had fun man, but that boss was a pain lol dam that big ass bat!!!

(Edited 1 time)

heheh, well the bat is the easiest boss in the original game, later bosses like frankenstein on level 4 and the grim reaper are insanely hard. also i might have to fine tune the batboss a bit though, could be he's swooping a bit too fast currently.

and i'll probably expand the hitbox of the tiny bats, currently they're dodging your whip pretty gracefully.

and that ghoul wandering around in the darkness in the brick area is a bug as well. i need to put in code that despawns enemies once you reach certain areas. the original really gets hard on level 3 though, with little "fleamen/hunchbacks" causing quite some pain.

I know the old game didn't have a save feature, but will you be adding one to yours? Also if that's the easiest boss I'm going to need Jesus for the others haha but don't make it to easy now, I was still able to kill him with the right weapon. Keep up the great job man.


(Edited 1 time)

i'm thinking of having a save system that's at least in the spirit of the old game, where it'll save what level you're on. that way you don't have to leave your computer on to retry that level giving you pain.

(Edited 2 times)

Can you compile this for linux?

Compiling For Linux

sort of mired in getting it to work properly on windoze. maybe after i finish level 1 and 2 and they work flawlessly.

I unzipped the file but it still won't let me play it. It shows up as a .rar file. Is there a program I need to download to play it?

no you did not unzip the file. you need to download winrar, a file compression program.

from here: http://www.rarlab.com/download.htm

install that, then unzip the file.

i guess i could just use winzip, since it's implemented in windows by default, but then the download size will be an extra 100mb

7-Zip ???

Viewing comments 53 to 34 of 54 · Next page